Conference Videos Online

Conference Videos Online

The videos of the Games Life & Utopia Conference 2011 have finally come online. Please take a look!
Sebastian Deterding: 9.5 Theses on the Power and Efficacy of Gamification

Sebastian Deterding: 9.5 Theses on the Power and Efficacy of Gamification

Sebastian Deterding pursues a PhD on the motivational psychology of ‘gamified’ applications at the Hans Bredow Institute for Media Research in Hamburg. Read abstract & bio… 
Rilla Khaled: Participatory Approaches to Persuasive Technology

Rilla Khaled: Participatory Approaches to Persuasive Technology

Rilla Khaled is an assistant professor at the IT University of Copenhagen. Her research areas lie at the intersection of culture, persuasion, games, and tools. Read abstract & bio… 
Linda Breitlauch: Fun by Learning

Linda Breitlauch: Fun by Learning

Linda Breitlauch is professor of game design at the Mediadesign University Düsseldorf. Her research interests touch the areas of storytelling, serious games, and dramatic composition. Read abstract & bio…
Marc Hassenzahl: About transformational products or the aesthetic of friction

Marc Hassenzahl: About transformational products or the aesthetic of friction

Marc Hassenzahl is Professor at the Folkwang University. He is interested in the positive affective and motivational aspects of interactive technologies. Read abstract & bio…
Ruttikorn Vuttikorn: New role of board game

Ruttikorn Vuttikorn: New role of board game

Ruttikorn Vuttikorn is a fanatic toy designer and a founder of two companies. She has been working for charity organisations around the world to design toys for children with special needs and promoting quality play. Read abstract & bio…
Felix Urban: Game aesthetics in audio culture

Felix Urban: Game aesthetics in audio culture

Felix Urban is a student of Kulturarbeit at the FH Potsdam. His focus is on wide aspects of audio culture. He is a sound artist, producer of organic electronic music and plays as a DJ…
Frederik Maucksch & Matthias Wolff: The world is your level

Frederik Maucksch & Matthias Wolff: The world is your level

Frederik Maucksch & Matthias Wolff work at xymatic, an interdisciplinary research & design practice. They developed ‘reflow’, an augmented reality game that works with the real-time camera image feed. Read abstract & bio…
Timm Kekeritz: EcoChallenge

Timm Kekeritz: EcoChallenge

Timm Kekeritz is founder and managing director of the design consultancy Raureif. He He holds a degree in Interface Design from the Fachhochschule Potsdam. Read abstract & bio…
Latest entries
Game aesthetics in audio culture

Game aesthetics in audio culture

Felix Urban is a student of Kulturarbeit at the FH Potsdam. He is a sound artist and producer of organic electronic music. He will give a short introduction to chip-based music production and he will play a selection of tunes during the long coffee break…
Movember Game

Movember Game

Movember is an annual, month-long event involving the growing of moustaches during the month of November. Since 2004, the Movember Foundation charity has run Movember events to raise awareness and funds for men’s health issues, such as prostate cancer and depression, in Australia and New Zealand.
Noteworthy: Ian Bogost

Noteworthy: Ian Bogost

Ian Bogost is author of the book Persuasive Games: The Expressive Power of Videogames (MIT Press 2007). In his book Bogost argues, that videogames have a unique persuasive power that goes beyond other forms of computational persuasion.
Book: The Grasshopper By Bernard Suits

Book: The Grasshopper By Bernard Suits

I found an interesting book recommendation at thebrowser.com. The book is called “The Grasshopper” written by the philosopher Bernard Suits.
A choice quote attributed to Will Wright

A choice quote attributed to Will Wright

In the book “This Gaming Life” autor Jim Rossignol’ attributes the following quote to Will Wright, the original designer of games like SimCity, The Sims and Spore:
Video: Kars Alfrink's 'The Transformers' talk at dConstruct Conference 2011

Video: Kars Alfrink’s ‘The Transformers’ talk at dConstruct Conference 2011

Kars Alfrink is principal designer at applied pervasive games studio Hubbub. In this recent talk at dConstruct, Kars Alfrink explores ways we might use games to alleviate some of the problems willful social self-separation can lead to.
Games, Life and Utopia Conference

Games, Life and Utopia Conference

Games, Life and Utopia is a half-day event that is all about gamification, serious games, learning and play. It’s a conference for service and interaction designers, for social activists, for artists, for developers and geeks, and of course for gamers.
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