Spaziergang durch Macbeth
Hyeonji Kim, Diem Ngoc Vu, Anastasia Voloshina
The VR project »Spaziergang durch Macbeth (Walking through Macbeth)« is based on Macbeth, a well-known tragedy text by William Shakespeare. At the beginning of the planning process, we analyzed the entire Macbeth scene in detail and selected important parts for visualization. After the research, we merge the characters and atmosphere of the stage from the text in Unity. Short quotes and animated objects in the VR scene relate to the plot. We focused on creating this VR world composed of typographic elements.
While walking, the walker can follow the story and encounter important quotes, characters and even small details from the scenes. For example, the huge chandelier shaped like a royal crown in the banquet scene, the ghost of Banquo murdered by Macbeth, the chair figure made of letters on which the ghost appears, and finally the trees made up of texts. In addition, various sounds, storms and fog effects accompany the wanderers as they pass through Macbeth.
Process documentation (in German)